Abstract
Racketeering consists of exploitative dyadic transactions that are initiated by a player for strokes to his or her racket or for other gains. It may go on subtly for a long time because it operates alongside other transactions in a relationship without necessarily leading to a sudden switch of ego states, as is the case with games. Therefore, racketeering requires its own distinct nomenclature, both to facilitate the identification of the process when it occurs and to distinguish it from games. Two different but potentially complementary patterns of racketeering are named and described.