This article discusses problems and issues arising from using the case method and from attempts to validate a particular innovative case method process that entails using a Classroom De-Gamer™ to start discussions. The article asserts a major purpose of the case method is to produce schema and script learning in students. Data from several surveys are presented showing the opinions of students regarding the random selection device, their performance in the random selection case method process, and the performance of the teacher in the process. The findings show that the process seems to produce superior results regarding the amount and quality of learning produced in students. On the other hand, the data show students feel their grades will not reflect their performance. The problem is how to fairly evaluate the performance of both students and teachers when a random selection case method is used.

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Section 3. Organizational Education
Teaching Business Using the Case Method and Transactional Analysis: A Constructivist Approach
Pages 157-167
Published online: 28 Dec 2017